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Producer, Product and Team Lead
San Francisco United States (California)
History of releasing highly innovative and creative products thanks to a deep understanding of and passion for the creative process.
Large scale production management, with 8 years experience producing console/PC games that require 2+ years, and distributed teams of 40-400 people to make.
Refined relationship-building skills, and experience creating collaborative environments, and building highly performing teams.
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Assistant Product Manager
Electronic Arts France
January 2008 to December 2008
Helped launch over five new IPs, and learned how to introduce and establish a new brand to the market.
Coordinated media and non-media campaigns for over 25 games including Need For Speed, Rock Band, Mirror’s Edge, Lord of the Rings and Left 4 Dead.
Conducted and reported weekly and monthly market data analysis to the EU publishing org, using GfK data panels.
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