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Producer, Product and Team Lead
San Francisco United States (California)
History of releasing highly innovative and creative products thanks to a deep understanding of and passion for the creative process.
Large scale production management, with 8 years experience producing console/PC games that require 2+ years, and distributed teams of 40-400 people to make.
Refined relationship-building skills, and experience creating collaborative environments, and building highly performing teams.
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Masters in Management
Audencia Nantes School of Management
2006 to 2010
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