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Producer, Product and Team Lead
San Francisco United States (California)
History of releasing highly innovative and creative products thanks to a deep understanding of and passion for the creative process.
Large scale production management, with 8 years experience producing console/PC games that require 2+ years, and distributed teams of 40-400 people to make.
Refined relationship-building skills, and experience creating collaborative environments, and building highly performing teams.
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Assistant Senior Producer
January 2009 to May 2009
Helped craft 3rd party developers’ milestones, and monitor development and milestones’ deliveries of four games.
Contributed to the content’s quality, creativity and marketability throughout the projects.
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