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Producer, Product and Team Lead
San Francisco United States (California)
History of releasing highly innovative and creative products thanks to a deep understanding of and passion for the creative process.
Large scale production management, with 8 years experience producing console/PC games that require 2+ years, and distributed teams of 40-400 people to make.
Refined relationship-building skills, and experience creating collaborative environments, and building highly performing teams.
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Head Of Games
August 2016 to April 2018
United States - California
Joined Outpost to help make games as much fun to watch as they are to play.
Joined as Senior Producer, promoted rapidly to Head of Games after successfully leading the team to deliver an MVP that propelled SOS #3 on the Twitch charts, all driven by organic growth.
Reported to the CEO and BOD made up of Benchmark, Time Warner and Youtube executives.
Focused the direction and execution efforts of SOS, leading the team in building an MVP, iterating on it and releasing on Steam Early Access.
Successfully delivered all milestones established with the board and CEO.
Recruited, grew and managed a high performing Games Team organization and leadership.
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